Civilization Revolution



Civilization Revolution (full title: Sid Meier's Civilization Revolution) is a 2008 iteration of  Civilization  developed by Firaxis with Sid Meier  as designer for the Nintendo DS, PlayStation 3 and Xbox 360 consoles. It is now available for the Apple iPad as well. A Wii version was originally expected but was put on indefinite hold. The lack of a PlayStation Portable version was attributed to a lack of development manpower.

Sid Meier was enthusiastic about this game, being quoted in both the press release and trailer as saying, "This is the game I've always wanted to make."

A demo was released on Xbox Live Marketplace and the North American PlayStation Store on June 5, 2008. The demo allows players to play until 1250 AD as Cleopatra  or  Julius Caesar, and also allows multiplayer play

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Contents
[hide]*1 Gameplay
 * 2 Victory conditions
 * 3 Features
 * 4 Civilizations featured in the game
 * 5 Single Player
 * 6 Multiplayer
 * 7 Downloadable content
 * 8 Reception
 * 9 Awards
 * 10 Previews
 * 11 Postponement/cancellation of Wii edition
 * 12 External links
 * }

GameplayEdit
&nbsp Civilization Revolution is a turn based strategy game in which the player can take one of 16 different civilizations, each with special abilities, from prehistory to modern times and the near future. In past installments the player had more control over the rules of the game and often the game could last for more than ten hours. In Civilization Revolution the games for the most part can be finished within three hours. For the console version, the gameplay has been streamlined and simplified to make the game easier to play for newcomers to the series.

In addition to naming cities, players are randomly allowed to name a geographical feature such as a mountain range, plains, or rivers. ==Victory conditionsEdit== A victory can be achieved in four different ways. Unless specified/defined in a scenario all four victory conditions are open to be used. Different civilizations have distinct advantages over others depending on their "bonuses". If your civilization is nearing one of the above mentioned victory conditions, all other civilizations will declare war on you in an attempt to delay or stop you from winning. The construction of the World Bank, the construction of the  United Nations , and the launching of the ship to Alpha Centauri can all be stopped by capturing the enemy's  capital.
 * Domination: One must capture all other civilizations' capital  cities, but they do not need to destroy/capture every city.
 * Culture: Obtain a total of 20 great persons,  wonders , and/or converted  cities  in any combination, and build the  United Nations  wonder.
 * Economic: Acquire 20,000 gold  and build the  World Bank  wonder.
 * Technological: Be the first to reach Alpha Centauri.

FeaturesEdit
Civilization Revolution has 16 civilizations with corresponding historical leaders, 5 different difficulties, 4 different ways to win, streamlined time scale for quicker play, fully featured online play, including auto-matching, ranked games, and leaderboards, voice and vision chat, downloadable content, Achievements, civipedia, and advisors. The game also features a "game of the week" mode which will allow players to download a certain game setup each week. Players are be able to compete for the best single player score with this game setup. ==Civilizations featured in the gameEdit== Each player can control one of 16 different civilizations, each with a different leader and its own specialties and abilities. Each civilization starts the game with a different special bonus  that can be either a  technology, a  Great Person , or a  special ability  and then gains a new ability every time it enters a new era. The time the Civilization enters a new era is determined by the number of technologies the Civilization has successfully researched. The game begins in the Ancient era, then progresses to the Medieval era, the Industrial era, and then the Modern era also known as the computer age.

Therefore in a given game each civilization can have up to four bonuses that vary from civilization to civilization.

Many of the civilizations have specific specialized units  that only they can build, but, by contrast with previous games in the series, these are for looks only: special units do not possess abilities beyond the normal unit but may have varying stats. You can also upgade units and give them special ebilitys.

There are also NPC barbarians  who will wage war with all civilizations in the game until the globe is conquered with all civilizations being destroyed.If you destroy all Barbarian villiages that will not happen. As a variation from some of the the PC versions, barbarians now live in villages and will attack from them. Also the level of barbarian activity cannot be adjusted as in previous games, though the level of barbarian activity changes in certain scenarios. ==Single PlayerEdit== The single player of Civilization Revolution starts with the founding of a single city in 4000 B.C. to the Space Age in 2100 A.D. The player then expands their empire and research new technologies. The player has four different ways to win and is competing against AIl3 opponents. There are scenarios that do tweak the rules such as super powered barbarians, all technology already discovered, and more.

==MultiplayerEdit== File:Civrev ds.jpgNintendo DS version. Civilization Revolution features some robust multiplayer options, including match making and ranked games for up to four players (in free-for-all, one-on-one, and two-on-two team battle modes), as well as leaderboards and support for voice and video chat. [1] Although many critics and players agree that the multiplayer is slow, there is an option to turn on a turn timer such as in chess to attempt to make the game go faster, and one can also use the diplomacy panel and the city screen during other players' turns. Split screen multiplayer is not supported. ==Downloadable contentEdit== For the Xbox 360, Nintendo DS and PlayStation 3 versions, each week a new Firaxis created scenario will become available to players for download. Players compete to earn the best Civilization Revolution leaderboard score for that scenario during that week. Firaxis has also released DLC for PS3 and Xbox 360 which includes wonders, relics, and even specific maps such as deserts, continent look-alikes and several others; new wonders include the Tower of Babel, the  Leaning Tower of Pisa  and several others which can be utilized in game like any other  wonder  . [2]   [3] ==ReceptionEdit== The game received mostly positive reviews by critics. As of October 30 2008, Metacritic lists Civilization Revolution at 85% for the PS3, 84% for the Xbox 360, [4]  [5]  and 81% for the Nintendo DS. [6]

GameInformer magazine gave the game a 9/10, stating that the controls work very well on the consoles, and, while the game is simpler than Civilization IV, the faster playability is very enjoyable.

GameSpot gave the 360 and PS3 versions a 9.0/10 and an editor's choice award, praising its gameplay and visual design but found the multiplayer to be slow.

IGN gave it an 8.8/10.

Game Revolution gave it a B-.

PlayStation: The Official Magazine gave the PS3 version a 4/5.

Got this from http://civilization.wikia.com/wiki/Civilization_Revolution